We have over 20 years of experience envisioning and developing technology for visual effects, animation and video games.
Our team works with our clients to constantly assess the ever changing objectives and requirements of the creative industry.
Our products are focused on automation and digital creatures. We design and build technologies to provide the building blocks for the future of creative media.
"With their experience in the field of Creature Work, Inbibo gave the teams confidence and trust, leading them to implement an action plan to remove technology debt, launch new technology projects, and build a launchpad to propel our Creature Technologies and Artist experience into the future."
Theo Facey / Global Head of Creature / DNEG